583 Posts
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Animal Silhouettes CD-ROM and Book (Dover Electronic Clip Art)



Price: $16.95

Description:

Bold and eye-catching, these realistic silhouettes depict a magnificent menagerie that ranges from the diminutive dragonfly to the towering giraffe. Wild and domesticated creatures appear here, including familiar images — dogs, horses, and rabbits — as well as more exotic animals, such as the anteater, walrus, kiwi, and mandrill.
This book includes a CD-ROM containing 310 royalty-free images scanned at 600 dpi and saved in six different formats (TIFF, PICT, EPS, BMP, as well as Internet-ready JPEG and GIF).
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Book Was There: Reading in Electronic Times



Price: $15.00

Description:

Andrew Piper grew up liking books and loving computers. While occasionally burying his nose in books, he was going to computer camp, programming his Radio Shack TRS-80, and playing Pong. His eventual love of reading made him a historian of the book and a connoisseur of print, but as a card-carrying member of the first digital generation—and the father of two digital natives—he understands that we live in electronic times. Book Was There is Piper’s surprising and always entertaining essay on reading in an e-reader world.
 
Much ink has been spilled lamenting or championing the decline of printed books, but Piper shows that the rich history of reading itself offers unexpected clues to what lies in store for books, print or digital. From medieval manuscript books to today’s playable media and interactive urban fictions, Piper explores the manifold ways that physical media have shaped how we read, while also observing his own children as they face the struggles and triumphs of learning to read. In doing so, he uncovers the intimate connections we develop with our reading materials—how we hold them, look at them, share them, play with them, and even where we read them—and shows how reading is interwoven with our experiences in life. Piper reveals that reading’s many identities, past and present, on page and on screen, are the key to helping us understand the kind of reading we care about and how new technologies will—and will not—change old habits.
 

Contending that our experience of reading belies naive generalizations about the future of books, Book Was There is an elegantly argued and thoroughly up-to-date tribute to the endurance of books in our ever-evolving digital world.

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Building Your Book for Kindle for Mac



Price:

Description:

This free guide walk you through the necessary steps in creating a professional digital file of your book using Microsoft Word for Mac for quick upload to Kindle Direct Publishing.

These are the topics we’ll discuss:

• Before You Write

• Building the Front Matter of Your Book

• Building Your Table of Contents

• Preparing a Cover

• Finishing Your Book

• Uploading and Checking the Quality of Your Book

• Just Before Publishing Your Book

• Making Changes After Publishing Your Book

We’ve written this guide with you in mind. We’ll walk you through the key steps for every part of the process, and while it may seem repetitive at times, we want to make sure you have exactly the information you need, when you need it.

And don’t forget — this is a process! Publishing on Kindle is easy and takes only 5 minutes of your time — but correctly preparing your book for success on Kindle takes time and effort. Don’t worry; if you follow the steps we outline here, you should feel confident you’ll end up with a successfully designed and formatted book and one you will be proud to see for sale on Amazon.

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CROSSY ROAD GAME: CHARACTER UNLOCKS, HACKS, WIKI, CHEATS, DOWNLOAD GUIDE



Price:

Description:

Are you a fan of Crossy Road?
 
With our unofficial game guide we can teach you how to master the game! Do you want to install and play the game on any Phone, PC, or Tablet? This guide will also help you install on the Kindle, Kindle HD, Kindle HDX, Any Android Phone/Tablet, PC, Windows Phone, Blackberry, or iPhone/iPad.

Following this guide you can get the game installed and begin playing right away in as little as a few minutes!

Help, tips, strategies, getting coins, walkthroughs, and the complete guide are also included with the order. Here are more details as to what is included when you purchase:
 
– Overview & Basic Information.
– Professional Tips and Strategies.
– How to Get Further in the Game.
– Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players!
– PLUS MUCH MORE!
 
Make sure to visit me at http://www.hiddenstuffentertainment.com/ for more great game strategies and tips!

Disclaimer: This guide is not associated, affiliated, or endorsed by the Games Creator and or Owner. We cannot guarantee that this specific title will be available for download on each and every platform mentioned.

The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution

The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution



Price: $18.99

Description:

A complete, illustrated history of video games–highlighting the machines, games, and people who have made gaming a worldwide, billion dollar industry/artform–told in a graphic novel format.

Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business in the form of a graphic novel. Hennessey provides readers with everything they need to know about video games–from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today’s app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.